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Overview
Comment: | update to reload version v0.1.0 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | trunk |
Files: | files | file ages | folders |
SHA1: | 57c791ebb70a532748c240f6517180dc |
User & Date: | pollen 2019-06-19 05:41:37 |
Context
2019-06-19
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05:41 | update to reload version v0.1.0 Leaf check-in: 57c791ebb7 user: pollen tags: trunk | |
05:40 | initial checkin of original author version of Post-Apocalyptic Lifestyle check-in: f0665645ee user: pollen tags: trunk | |
Changes
Changes to data/buildings/imperial/Farm.txt.
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Tile Cost: 20 Base Maintenance: 100 Tile Maintenance: 10 Build Time: 240 AddPlanetResource(Soylent1) RequireNotTrait(PostApo) RequireNotTrait(Mechanoid) |
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Tile Cost: 20 Base Maintenance: 100 Tile Maintenance: 10 Build Time: 240 AddPlanetResource(Soylent1) RequireNotTrait(Ancient) RequireNotTrait(PostApo) RequireNotTrait(Mechanoid) AI: AsCreatedResource(Soylent1) |
Changes to data/buildings/imperial/Hydrogenator.txt.
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Tile Cost: 20 Base Maintenance: 100 Tile Maintenance: 10 Build Time: 240 AddPlanetResource(BuildingWater) RequireNotTrait(PostApo) RequireNotTrait(Mechanoid) |
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Tile Cost: 20 Base Maintenance: 100 Tile Maintenance: 10 Build Time: 240 AddPlanetResource(BuildingWater) RequireNotTrait(Ancient) RequireNotTrait(PostApo) RequireNotTrait(Mechanoid) AI: AsCreatedResource(BuildingWater) |
Changes to data/buildings/imperial/Refinery.txt.
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Category: Infrastructure
Size: 1x2
Base Cost: 200
Tile Cost: 50
Build Time: 150
Base Maintenance: 60
Tile Maintenance: 20
RequireNotTrait(PostApo)
RequireNativePressure(Allow Money = False)
GiveNativePressure(1, Allow Money = False)
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Category: Infrastructure Size: 1x2 Base Cost: 200 Tile Cost: 50 Build Time: 150 Base Maintenance: 30 Tile Maintenance: 20 RequireNotTrait(Ancient) RequireNotTrait(PostApo) RequireNativePressure(Allow Money = False) GiveNativePressure(1, Allow Money = False) AddPressureCap(-1) |
Changes to data/buildings/imperial/ResearchComplex.txt.
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Size: 2x2 Base Cost: 200 Tile Cost: 25 Base Maintenance: 100 Tile Maintenance: 15 RequireNotTrait(PostApo) AddResource(Research, 1) AddPressure(Research, 1) |
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Size: 2x2 Base Cost: 200 Tile Cost: 25 Base Maintenance: 100 Tile Maintenance: 15 RequireNotTrait(Ancient) RequireNotTrait(PostApo) AddResource(Research, 1) AddPressure(Research, 1) ModEmpireAttribute(ResearchLabsBuilt, Add, 1) AddPressureEmpireAttribute(Research, ResearchComplexExtraPressure) #version>=147 AI: AsResearchGeneration() |
Changes to data/constructions/megaconstruction/AP_UpgradeLvl2.txt.
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Name: #CONS_PLANETCORE_UPGRADELVL2 Description: #CONS_PLANETCORE_UPGRADELVL2_DESC Category: Infrastructure Icon: PlanetLevelPictures::0 Labor Cost: 1000 Build Cost: 2500 Maintenance Cost: 00 ConsumeCargoStatusCount(Ore, ArtificialPlanetCore, 2500, Allow Cancel = True) AddStatus(AP_Lvl) AddSurfaceArea(Artificial, (8, 8)) OnCancel(RemoveStatusInstance(AP_Lvl2)) OnStart(AddStatus(AP_Lvl2)) RequireNotStatus(AP_Lvl2) RequireStatus(ArtificialPlanetCore) TerraformTo(ArtificialPlanetCoreLvl2) RequireNotTrait(StarChildren) |
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Name: #CONS_PLANETCORE_UPGRADELVL2 Description: #CONS_PLANETCORE_UPGRADELVL2_DESC Category: Infrastructure Icon: PlanetLevelPictures::0 Labor Cost: 1000 Build Cost: 2500 ConsumeCargoStatusCount(Ore, ArtificialPlanetCore, 2500, Allow Cancel = True) AddStatus(AP_Lvl) AddSurfaceArea(Artificial, (8, 8)) OnCancel(RemoveStatusInstance(AP_Lvl2)) OnStart(AddStatus(AP_Lvl2)) RequireNotStatus(AP_Lvl2) RequireStatus(ArtificialPlanetCore) TerraformTo(ArtificialPlanetCoreLvl2) RequireNotTrait(StarChildren) |
Changes to data/constructions/megaconstruction/AP_UpgradeLvl3.txt.
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Name: #CONS_PLANETCORE_UPGRADELVL3 Description: #CONS_PLANETCORE_UPGRADELVL3_DESC Category: Infrastructure Icon: PlanetLevelPictures::0 Labor Cost: 2500 Build Cost: 5000 Maintenance Cost: 00 ConsumeCargoStatusCount(Ore, ArtificialPlanetCore, 5000, Allow Cancel = True) AddStatus(AP_Lvl) AddSurfaceArea(Artificial, (16, 16), Vertical = True) OnCancel(RemoveStatusInstance(AP_Lvl3)) OnStart(AddStatus(AP_Lvl3)) RequireNotStatus(AP_Lvl3) RequireStatus(AP_Lvl2) TerraformTo(ArtificialPlanetCoreLvl3) RequireNotTrait(StarChildren) |
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Name: #CONS_PLANETCORE_UPGRADELVL3 Description: #CONS_PLANETCORE_UPGRADELVL3_DESC Category: Infrastructure Icon: PlanetLevelPictures::0 Labor Cost: 2500 Build Cost: 5000 ConsumeCargoStatusCount(Ore, ArtificialPlanetCore, 5000, Allow Cancel = True) AddStatus(AP_Lvl) AddSurfaceArea(Artificial, (16, 16), Vertical = True) OnCancel(RemoveStatusInstance(AP_Lvl3)) OnStart(AddStatus(AP_Lvl3)) RequireNotStatus(AP_Lvl3) RequireStatus(AP_Lvl2) TerraformTo(ArtificialPlanetCoreLvl3) RequireNotTrait(StarChildren) |
Changes to data/constructions/megaconstruction/AP_UpgradeLvl4.txt.
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Name: #CONS_PLANETCORE_UPGRADELVL4 Description: #CONS_PLANETCORE_UPGRADELVL4_DESC Category: Infrastructure Icon: PlanetLevelPictures::0 Labor Cost: 5000 Build Cost: 10000 Maintenance Cost: 00 ConsumeCargoStatusCount(Ore, ArtificialPlanetCore, 10000, Allow Cancel = True) AddStatus(AP_Lvl) AddSurfaceArea(Artificial, (24, 24)) OnCancel(RemoveStatusInstance(AP_Lvl4)) OnStart(AddStatus(AP_Lvl4)) RequireNotStatus(AP_Lvl4) RequireStatus(AP_Lvl3) TerraformTo(ArtificialPlanetCoreLvl4) RequireNotTrait(StarChildren) |
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Name: #CONS_PLANETCORE_UPGRADELVL4 Description: #CONS_PLANETCORE_UPGRADELVL4_DESC Category: Infrastructure Icon: PlanetLevelPictures::0 Labor Cost: 5000 Build Cost: 10000 ConsumeCargoStatusCount(Ore, ArtificialPlanetCore, 10000, Allow Cancel = True) AddStatus(AP_Lvl) AddSurfaceArea(Artificial, (24, 24)) OnCancel(RemoveStatusInstance(AP_Lvl4)) OnStart(AddStatus(AP_Lvl4)) RequireNotStatus(AP_Lvl4) RequireStatus(AP_Lvl3) TerraformTo(ArtificialPlanetCoreLvl4) RequireNotTrait(StarChildren) |
Changes to data/constructions/megaconstruction/AP_UpgradeLvl5.txt.
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Name: #CONS_PLANETCORE_UPGRADELVL5 Description: #CONS_PLANETCORE_UPGRADELVL5_DESC Category: Infrastructure Icon: PlanetLevelPictures::0 Labor Cost: 10000 Build Cost: 25000 Maintenance Cost: 00 ConsumeCargoStatusCount(Ore, ArtificialPlanetCore, 20000, Allow Cancel = True) AddStatus(AP_Lvl) AddSurfaceArea(Artificial, (24, 24)) OnCancel(RemoveStatusInstance(AP_Lvl5)) OnStart(AddStatus(AP_Lvl5)) RequireNotStatus(AP_Lvl5) RequireStatus(AP_Lvl4) TerraformTo(ArtificialPlanetCoreLvl5) RequireNotTrait(StarChildren) |
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Name: #CONS_PLANETCORE_UPGRADELVL5 Description: #CONS_PLANETCORE_UPGRADELVL5_DESC Category: Infrastructure Icon: PlanetLevelPictures::0 Labor Cost: 10000 Build Cost: 25000 ConsumeCargoStatusCount(Ore, ArtificialPlanetCore, 20000, Allow Cancel = True) AddStatus(AP_Lvl) AddSurfaceArea(Artificial, (24, 24)) OnCancel(RemoveStatusInstance(AP_Lvl5)) OnStart(AddStatus(AP_Lvl5)) RequireNotStatus(AP_Lvl5) RequireStatus(AP_Lvl4) TerraformTo(ArtificialPlanetCoreLvl5) RequireNotTrait(StarChildren) |
Changes to data/constructions/megaconstruction/AP_UpgradeLvl6.txt.
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Name: #CONS_PLANETCORE_UPGRADELVL Description: #CONS_PLANETCORE_UPGRADELVL_DESC Category: Infrastructure Icon: PlanetLevelPictures::0 Labor Cost: 10000 Build Cost: 25000 Maintenance Cost: 00 ConsumeCargoStatusCount(Ore, AP_Lvl, 5000, Allow Cancel = True) RequireUnlockTag(ArtificialPlanetCoreLvlUnlock) ConsumeCargo(Ore, 5000) AddSurfaceArea(Artificial, (24, 24)) OnCancel(RemoveStatusInstance(AP_Lvl)) OnStart(AddStatus(AP_Lvl)) RequireStatus(AP_Lvl5) RequireNotTrait(StarChildren) |
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Name: #CONS_PLANETCORE_UPGRADELVL Description: #CONS_PLANETCORE_UPGRADELVL_DESC Category: Infrastructure Icon: PlanetLevelPictures::0 Labor Cost: 10000 Build Cost: 25000 ConsumeCargoStatusCount(Ore, AP_Lvl, 5000, Allow Cancel = True) RequireUnlockTag(ArtificialPlanetCoreLvlUnlock) ConsumeCargo(Ore, 5000) AddSurfaceArea(Artificial, (24, 24)) OnCancel(RemoveStatusInstance(AP_Lvl)) OnStart(AddStatus(AP_Lvl)) RequireStatus(AP_Lvl5) RequireNotTrait(StarChildren) |
Changes to locales/english/test_buildings.txt.
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BLD_AP_GreenHouse: Green House BLD_AP_GreenHouse_DESC: << Increase population growth [b][color=#ff8080]When completed, 1B population will be hired to work at this facility.[/color][/b] >> BLD_AP_Influence_Research: Cultural Development BLD_AP_FTL: FTL Generator BLD_AP_FTL_DESC: << Generate 1 FTL per second [b][color=#ff8080]When completed, 1B population will be hired to work at this facility.[/color][/b] >> BLD_AP_Pressure_Money: Money Development |
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BLD_AP_GreenHouse: Green House BLD_AP_GreenHouse_DESC: << Increase population growth [b][color=#ff8080]When completed, 1B population will be hired to work at this facility.[/color][/b] >> BLD_AP_Influence_Research: Cultural Development BLD_AP_Pressure_Influence_DESC: << Increase cultural growth [b][color=#ff8080]When completed, 1B population will be hired to work at this facility.[/color][/b] >> BLD_AP_FTL: FTL Generator BLD_AP_FTL_DESC: << Generate 1 FTL per second [b][color=#ff8080]When completed, 1B population will be hired to work at this facility.[/color][/b] >> BLD_AP_Pressure_Money: Money Development |
Changes to locales/english/test_statuses.txt.
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ARTIFICIAL_PLANETCORE_DESC: <<
An artificial constructed planet core, complete with its own atmosphere and gravity field.
Artifical planet core provide lots of space to build basic population mantaining buildings. They can be upgraded to fulfill specific role.
[img=ResourceIconsSmall::11;22;#91692c][b][color=#91692c]Building an artificial planetoid or any of its upgrades requires large amounts of Ore mined from asteroids.[/color][/b][/img]
>>
RequireStatus(ArtificialPlanetoid): Artificial Planet Core Lvl 2
AP_LVL3: AP_LVL3
AP_LVL3_DESC: AP_LVL3_DESC
AP_LVL: Level
AP_LVL_DESC: Artificial Contruction Level
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ARTIFICIAL_PLANETCORE_DESC: << An artificial constructed planet core, complete with its own atmosphere and gravity field. Artifical planet core provide lots of space to build basic population mantaining buildings. They can be upgraded to fulfill specific role. [img=ResourceIconsSmall::11;22;#91692c][b][color=#91692c]Building an artificial planetoid or any of its upgrades requires large amounts of Ore mined from asteroids.[/color][/b][/img] >> AP_LVL3: AP_LVL3 AP_LVL3_DESC: AP_LVL3_DESC AP_LVL: Level AP_LVL_DESC: Artificial Contruction Level |
Changes to modinfo.txt.
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Name: Post-Apocalypse lifestyle Description: << After getting your homeworld destroyed you restart your empire on a small artificial planet core which you will upgrade overtime. No planet colonization, you will exploit asteroid resources to upgrade your planet core. [vspace=3/][img=ResourceIcon::8;22] Low population growth.[/img] [vspace=3/][img=ResourceIcon::8;22] Requires population to build pressure buildings.[/img] [vspace=3/][img=ResourceIcon::8;22] Cannot colonize planets.[/img] [vspace=3/][img=ResourceIconsSmall::11;22;#91692c] Requires ores to build planet core upgrade and pressure buildings.[/img] >> |
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Name: Post-Apocalypse lifestyle (WORKING) Compatibility: 200 Description: << [b]This is a reuploaded and fixed version of an existing mod which you can find at:[/b] https://steamcommunity.com/sharedfiles/filedetails/?id=467121707 To actually start a game with this mod, you'll need to customize a race and change it to use the Post-Apocalyptic start. Get ore, as much ore as you can, and mind the projects tab (more surface space) and new buildings in the buildings tab (more pop + empire resources). A tractor is essential to getting your starting extra-solar asteroids, as well as asteroids from other systems. Although colonization is disabled, I suspect there are other ways to grow your empire... [h1]Reupload version: 0.1.0[/h1] After getting your homeworld destroyed you restart your empire on a small artificial planet core which you will upgrade overtime. No planet colonization, you will exploit asteroid resources to upgrade your planet core. [vspace=3/][img=ResourceIcon::8;22] Low population growth.[/img] [vspace=3/][img=ResourceIcon::8;22] Requires population to build pressure buildings.[/img] [vspace=3/][img=ResourceIcon::8;22] Cannot colonize planets.[/img] [vspace=3/][img=ResourceIconsSmall::11;22;#91692c] Requires ores to build planet core upgrade and pressure buildings.[/img] >> Derives From: Missing Expansion Override: data/buildings/imperial/Farm.txt Override: data/buildings/imperial/Hydrogenator.txt Override: data/buildings/imperial/Refinery.txt Override: data/buildings/imperial/ResearchComplex.txt |